


The doll will then do it's creepy little dance and point towards the two owls drawn on the wall behind it. The doll's head should go all the way down as getting wound. Use your mouse to click on it and quickly move your mouse to the right.

Inside the shack you'll find a creepy doll hanging from the ceiling. Then head further to the right and you'll find a small shack with the door open. Year Walk Walkthrough - Year Walk 17Īfter the cutscene head further to the right and go down right where the sign with a goat's head is peeking out from. Go towards the right and you'll find a gate, stop there and you'll see a small cutscene with a woman and a key. Year Walk Walkthrough - Year Walk 15įrom there continue to the right and you'll find a pillar with a goat's head on top of it and some footprints on the snow beside it. This time you won't be heading to the windmill, so head right instead of continuing towards the windmill and go down when you reach the small stone near a tree. Once you've done that, head forward and to the left until you once again find the broken fence and head forward to get past it. Do yourself a favor and grab a pen and some paper, then draw those symbols on the tree. This time you'll find a black tree near it. Year Walk Walkthrough - Year Walk 12įrom your cottage, make your way towards the campsite that you passed through during the prologue. When you wake up (or so I think you went to sleep) you'll find yourself back in the woods in front of your cottage, but it's night time now. The Huldra Year Walk Walkthrough - Year Walk 11 You can jump to nearby pages of the game using the links above.
